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MIT
Архитектура
gemma4 · dense
Базовая модель
gemma-4-31B-it
Опубликована
7 авг 2026

gemma4-31B-1bit

Изображение и текст → текст3 профессии

Экспериментальная 1-битная версия Gemma 4 31B IT для изучения сильного сжатия мультимодальной модели и запуска в условиях ограниченной памяти.

387скачиваний за 30 дней1лайквеса обновлены18 авг 2026

Бенчмарки

Как модель справилась с задачами пользователей ailist и что о ней публикуют открытые лидерборды

Тесты пользователейпока нет

Никто ещё не опубликовал тест этой модели. Соберите бенчмарк из своих задач — результат появится здесь.

  1. Добавьте модель в бенчмарк

    Вместе с другими моделями категории «Изображение → текст» — сравнение идёт внутри одной категории.

  2. Опишите свои задачи

    Напишите запросы, при необходимости приложите файлы и эталонные ответы.

  3. Запустите и опубликуйте

    Модели ответят на каждую задачу, судья оценит ответы. Опубликованный результат появится на этой странице.

Публичные оценки

Из открытых лидербордов. Сравнивайте результаты одного теста при одинаковых условиях — отсутствие оценки не значит, что модель хуже.

В подключённых источниках результатов для этой модели пока нет.

Что умеет модель

Описание составлено по карточке модели и метаданным Hugging Face

arcticoneai/gemma4-31B-1bit — экспериментальная версия Gemma 4 31B IT, подготовленная разработчиком ArcticOneAI с использованием метода Adaptive Mask для сверхсильного сжатия весов до примерно одного бита на параметр. Репозиторий содержит GGUF-файл размером около 3,5 ГБ; структура модели проверялась на Pixel 4 XL с 6 ГБ оперативной памяти. По метаданным это плотная мультимодальная модель семейства Gemma 4 с поддержкой изображений и текста, основанная на google/gemma-4-31B-it.

Версия задумана как доказательство концепции компактного запуска большой модели на устройствах с ограниченной памятью. Она предназначена для экспериментов с квантизацией и оценкой компромиссов между размером модели и качеством генерации, а не для надёжного повседневного использования. README сообщает о существенном ухудшении качества генерации из-за накопления ошибок по слоям и нестабильности полного инференса на Android и iPhone. Проверена лишь часть слоёв; сквозные метрики качества не приведены. Лицензия репозитория — MIT.

Сценарии применения

  • исследование 1-битного сжатия весов большой языковой модели
  • эксперименты с запуском Gemma 4 на мобильных устройствах
  • анализ влияния сжатия на качество генерации текста
  • изучение обработки изображений в компактной мультимодальной модели

Ограничения

Качество генерации текста значительно ухудшено из-за накопления ошибок, а полный инференс на Android и iPhone нестабилен. Проверена только часть слоёв; сквозные метрики качества и оценка на длинных контекстах отсутствуют.

Для каких профессий подходит3

Разделы каталога профессий, в задачах которых используется эта модель

Все профессии

Карточка модели

README от автора на Hugging Face, как он его опубликовал

Открыть на Hugging Face

1-Bit Quantisation for LLMs: DeepSeek-V4 Pro & Gemma 4 31B IT

Gemma 4 31B — Experimental 1-bit Quantization

Status (August 2026): Proof-of-concept.
True 1-bit packed weights (Gemma 4 31B IT) + Adaptive Mask approach (DeepSeek-V4 Pro).

What works right now

  • Model packed into ~3.5 GB GGUF
  • Structure successfully verified on Pixel 4 XL (6 GB RAM) via Termux + patched ik_llama.cpp
  • Detailed per-layer R² analysis available

What does not work well yet

  • Real text generation quality is significantly degraded (error accumulation across layers)
  • Full correct inference on Android/iPhone is not stable
  • Real-generation R² is much lower than weight-level / synthetic R²

This is research / experimental work, not a production-ready model.

GitHub (setup + patches): https://github.com/elliotlib/quant-1bit
Contact: bogunusov@gmail.com | X: @liberal17th

Looking for collaboration: compute, custom 1-bit kernels, or joint research.


Part 1: DeepSeek-V4 Pro — Adaptive Mask V2

1.1.1 Running on android

How run on android: Repository on GitHub

1.1 What We Are Approximating

DeepSeek-V4 Pro is a Mixture-of-Experts (MoE) model with the following architecture:

ParameterValue
Hidden Size6,144
Attention Heads48
KV Heads8 (GQA)
Intermediate Size16,384
MoE Intermediate Size2,048
Number of Experts256 (1 shared + 256 routed)
Top-k Routed6
Top-k Total7
Layers61
Vocabulary129,280
Max Position Embeddings163,840
RoPE Theta10,000
RMSNorm Epsilon1e-6
MLA (Multi-Head Latent Attention)Enabled
Q LoRA Rank1,536
KV LoRA Rank512
V Head Dimension128
QK NoPE Head Dim128
QK RoPE Head Dim64
Compressor Dim512
Compressor Gate Dim7,168
HC Attention Dim24
HC FFN Dim24
FFN Gate Dim384
Head Dim128

The model uses Multi-Head Latent Attention (MLA) — a compressed attention mechanism where Q, K, V projections are decomposed into low-rank matrices (q_a_proj, q_b_proj, kv_a_proj, kv_b_proj, q_down_proj, q_up_proj). This adds complexity because weight matrices are no longer simple [out_dim, in_dim] projections but involve compressed latent representations.

1.2 The Core Problem

We want to approximate every floating-point weight tensor in the model using a representation that uses effectively 1 bit per weight (or close to it), while preserving the model's output distribution during text generation. The challenge is that:

  • A 1-bit weight has only 2 states: +scale or -scale
  • LLM weights are normally distributed with mean ≈ 0 and small std
  • Simply thresholding at zero destroys the fine-grained magnitude information that the model learned during training
  • The approximation must preserve not just the weight values, but their behavior under matrix multiplication with real input activations

1.3 Technical Approach: Adaptive Mask V2

The method does NOT use SVD, quantization grids, or codebooks. Instead, it uses an iterative refinement process based on structured group scalars and adaptive block-wise masking.

Step-by-Step Algorithm

Step 1: Normalization

W_mean = mean(W)
W_std  = std(W) + 1e-8
W_norm = (W - W_mean) / W_std

This centers the weights and normalizes variance, making the subsequent masking scale-invariant.

Step 2: Block-wise Energy Analysis The weight matrix is divided into non-overlapping blocks (default 8×8 or 15×15). For a matrix of shape [rows, cols]:

pad_rows = (block_size - rows % block_size) % block_size
pad_cols = (block_size - cols % block_size) % block_size
W_padded = pad(W_norm, (0, pad_cols, 0, pad_rows))
num_row_blocks = padded_rows // block_size
num_col_blocks = padded_cols // block_size
W_blocks = W_padded.reshape(num_row_blocks, block_size, num_col_blocks, block_size)
block_energy = sum(abs(W_blocks), dim=(1, 3))  # Sum of absolute values per block

Step 3: Adaptive Mask Selection Based on the layer type, a coverage ratio is selected:

Layer TypeBase RatioLarge Tensor (>10M) Adjustment
Embedding95%-5% → 90%
LM Head95%-5% → 90%
Norm (RMSNorm)99%No adjustment
Attention Projection88%-5% → 83%
MLA Projection88%-5% → 83%
Router90%-5% → 85%
FFN Gate82%-5% → 77%
FFN Linear82%-5% → 77%
Compressor Gate88%-5% → 83%
Compressor WKV88%-5% → 83%
Compressor APE88%-5% → 83%
HC Function85%-5% → 80%
Generic Linear85%-5% → 80%
Generic 1D95%No adjustment
Generic ND85%-5% → 80%

The top-k blocks by energy are selected, where k = total_blocks × coverage_ratio.

Step 4: Multi-Pass Scalar Refinement (8-15 passes) This is the core innovation. Instead of storing individual weights, we store group scalars that reconstruct the weights:

For each pass:
    For each group of 64 rows:
        W_group = current_residual[start:end]
        mask_group = adaptive_mask[start:end]

        # Positive scalar: mean of positive masked elements
        pos_mask = (W_group > 0) * mask_group
        s_plus = sum(W_group * pos_mask) / (sum(pos_mask) + 1e-8)

        # Negative scalar: mean of negative masked elements
        neg_mask = (W_group < 0) * mask_group
        s_minus = sum(W_group * neg_mask) / (sum(neg_mask) + 1e-8)

        # Reconstruct this group
        reconstruction += pos_mask * s_plus + neg_mask * s_minus

    # Compute residual for next pass
    residual = W_norm - reconstruction
    current_residual = residual * adaptive_mask

    # Adaptively shrink coverage for next pass (focus on hardest elements)
    if not last_pass:
        current_ratio = max(initial_ratio * (0.95^pass_idx), 0.50)
        recompute mask on |residual| with new ratio

Step 5: Denormalization and Residual Bias

W_recon = reconstruction * W_std + W_mean
# For elements NOT covered by mask, add mean residual bias
uncovered_mask = (mask < 0.5)
residual_mean = sum((W_orig - W_recon) * uncovered_mask) / sum(uncovered_mask)
W_recon += residual_mean * uncovered_mask

Step 6: Real Generation R² Check This is critical: we don't just compare W_orig vs W_recon elementwise. Instead:

  1. Download real token embeddings from the model's embedding layer
  2. Generate random token sequences
  3. Run forward passes through the actual layer operation (linear, rmsnorm, embedding)
  4. Compare output activations: R² = 1 - SS_res / SS_tot

1.4 What Gets Stored (The "Compressed" Representation)

For each tensor, we store:

  1. Global norm params: W_mean, W_std (2 floats)
  2. Scalar layers: For each of 8 passes, for each of N groups: (s_plus, s_minus) — stored as flat list
  3. Mask metadata: The actual mask is NOT stored; it's recomputed from the stored scalars and norm params during reconstruction
  4. Coverage ratio: The actual ratio used

This is NOT true 1-bit storage — it's a structured scalar approximation. The theoretical compression is extreme because we store ~2×num_groups×num_passes scalars instead of millions of weights.

1.5 Results on Layer 0 (14 Tensors)

RankTensor KeyLayer TypeShapeR² (Real Gen)Mask Coverage
1layers.0.ffn_norm.weightnorm[7,168]0.999999.0%
2layers.0.attn.q_norm.weightnorm[1,536]0.999899.0%
3layers.0.attn.kv_norm.weightnorm[512]0.999698.8%
4layers.0.attn_norm.weightnorm[7,168]0.999599.0%
5layers.0.attn.compressor.norm.weightnorm[512]0.998198.8%
6layers.0.hc_attn_basehc_base[24]0.991683.3%
7layers.0.hc_ffn_basehc_base[24]0.990983.3%
8layers.0.attn.attn_sinkattn_sink[128]0.990484.4%
9layers.0.attn.compressor.wkv.weightcompressor_wkv[512, 7,168]0.913664.7%
10layers.0.attn.compressor.wgate.weightcompressor_gate[512, 7,168]0.906564.7%
11layers.0.attn.q_a_proj.weightmla_proj[1,536, 7,168]~0.9065~64.7%
12layers.0.attn.q_b_proj.weightmla_proj[6,144, 1,536]~0.9065~64.7%
13layers.0.attn.kv_a_proj.weightmla_proj[576, 7,168]~0.9065~64.7%
14layers.0.ffn.gate.weightffn_gate[384, 7,168]0.847960.3%

Aggregate Statistics:

MetricValue
Mean R²0.9436
Median R²0.9906
Min R²0.8132
Max R²0.9999
Std Dev R²0.0654
≥ 0.9011/14 (78.6%)
≥ 0.958/14 (57.1%)
Mean Relative Error0.1751
Median Relative Error0.0778
Mean Mask Coverage80.35%
Median Mask Coverage83.33%

1.6 Key Observations from DeepSeek Results

  1. RMSNorm layers are trivially compressible: R² > 0.999 because they have only ~5K-7K elements, small variance, and the operation (elementwise multiply with reciprocal sqrt of variance) is linear in the weight.

  2. Small 1D tensors (hc_base, attn_sink) also compress well: R² > 0.99 because there are only 24-128 elements — the scalar model has enough degrees of freedom.

  3. Large matrices (FFN gate, compressor) are harder: The FFN gate at [384, 7,168] = 22M elements achieves only R² = 0.8479. This is the hardest layer type because:

    • Gate projections use SwiGLU: output = gate(x) * up(x), where gate = sigmoid(linear(x)) — the nonlinearity amplifies weight errors
    • The gate matrix has a "bottleneck" structure (384 → 7,168) that is sensitive to sign flips
  4. MLA projections show consistent R² ~0.9065: The compressed attention mechanism (q_a, q_b, kv_a) has structured low-rank properties that make it more amenable to scalar approximation than standard attention.


Part 2: Gemma 4 31B IT — Packed 1-Bit V11

2.1 What We Are Approximating

Gemma 4 31B IT (Instruction-Tuned) has a dense transformer architecture (no MoE):

ParameterValue
Hidden Size5,376
Attention Heads32
KV Heads16 (GQA)
Head Dimension256
Intermediate Size21,504
Layers60
Vocabulary262,144
Max Position Embeddings262,144
RMSNorm Epsilon1e-6
ActivationGELU with PyTorch tanh approximation
Tied Word EmbeddingsYes
Sliding Window1,024
Global Head Dim512
Global KV Heads4
Final Logit Softcapping30.0
RoPE Theta (Full)1,000,000
RoPE Theta (Sliding)10,000

Vision encoder (for multimodal understanding):

ParameterValue
Hidden Size1,152
Attention Heads16
KV Heads16
Head Dim72
Intermediate Size4,304
Layers27
Patch Size16

2.2 The Core Problem (Same, Different Approach)

Unlike DeepSeek's scalar-only approach, Gemma uses true 1-bit packing:

  • Each weight is represented by a single bit: 1 if ≥ 0, 0 if < 0
  • Magnitude is recovered via per-row (or per-group) floating-point scales
  • This achieves genuine ~16x compression vs FP16

The challenge is that sign-only representation loses all magnitude information within each sign class. The row-wise scales recover only the mean magnitude per row, not per-element magnitudes.

2.3 Technical Approach: Packed 1-Bit V11

Phase 1: Weight Quantization (Same as DeepSeek's masking but with true bit-packing)

Step 1-5: Same as DeepSeek — normalization, block-wise energy masking, multi-pass scalar refinement, denormalization.

Step 6: Sign Extraction and Bit Packing

# After reconstruction, extract signs
signs = (W_recon >= 0).flatten().cpu().numpy()[:numel]
# Pack 8 booleans into 1 byte
packed_bits = np.packbits(signs)  # torch.uint8 tensor
# Store: packed_bits (1 bit per element), row_scales (float32 per row × 2)

Step 7: Row-wise Scale Extraction

num_rows = shape[0]
row_scales = zeros(num_rows, 2)  # [pos_mean, neg_mean] per row
for r in range(num_rows):
    row = W_recon[r]
    pos = row[row > 0]
    neg = row[row <= 0]
    row_scales[r, 0] = mean(pos) if len(pos) > 0 else 0.0
    row_scales[r, 1] = mean(neg) if len(neg) > 0 else 0.0

Phase 2: Recursive Scale Quantization (The V11 Innovation)

The row_scales themselves are float32 tensors. For a [8,192, 2] scales tensor (from Q_Proj), that's 16,384 floats = 64 KB. While small, at scale across all layers this adds up. The V11 method quantizes scales themselves using the same 1-bit approach:

Algorithm for scale quantization:

Input: row_scales [num_rows, 2], target_r2=0.90, max_attempts=4

Configs (from coarse to fine):
  Attempt 1: block_size=4, passes=4, ratio=0.70
  Attempt 2: block_size=4, passes=6, ratio=0.80
  Attempt 3: block_size=2, passes=6, ratio=0.90
  Attempt 4: block_size=2, passes=8, ratio=0.97

For each config:
    packed_s, coverage = PackedOneBitTensor.from_float(S, config)
    S_recon = packed_s.to_dense()
    r2_s = 1 - sum((S - S_recon)^2) / sum((S - mean(S))^2)
    if r2_s >= target_r2: break
    track best attempt

Store: scales_packed (1-bit packed) + scales_of_scales (float32, tiny)

Phase 3: ShardStats — Cross-Shard Adaptive Ratio

This is the most important innovation for practical deployment. The problem: static ratios (e.g., attention=0.88) don't account for weight distribution variance across layers. Layer 0's Q_Proj may compress well at 88%, but Layer 30's may need 95%.

ShardStats Algorithm:

class ShardStats:
    TARGET_R2 = 0.90
    EMA_ALPHA = 0.3
    MIN_SAMPLES = 2
    ADAPT_STEP = 0.03
    CAP = 0.12

    def suggest_ratio(layer_type, numel):
        base = RATIOS[layer_type]  # static base
        if count[layer_type] < MIN_SAMPLES:
            return base  # not enough data yet
        adjusted = clip(base + offset[layer_type], 0.50, 0.99)
        return adjusted

    def update(layer_type, measured_r2, ratio_used):
        # Update EMA of R² for this layer type
        ema_r2[layer_type] = (ALPHA * measured_r2 + (1-ALPHA) * ema_r2[layer_type])

        # Adjust offset based on whether we're hitting target
        if ema_r2 < TARGET_R2 - 0.02:
            offset[layer_type] = min(CAP, offset + ADAPT_STEP)  # need more coverage
        elif ema_r2 > TARGET_R2 + 0.05:
            offset[layer_type] = max(-CAP, offset - ADAPT_STEP)  # can afford less

Why this matters:

  • Early layers (0-10) may have "cleaner" weight distributions (closer to Gaussian)
  • Later layers (40-60) may have "spikier" distributions (specialized features)
  • Without adaptation, you'd use the same ratio for all, causing some layers to fail
  • ShardStats learns this online as it processes shards, improving consistency

2.4 What Gets Stored (The "Compressed" Representation)

For each tensor:

  1. packed_bits: torch.uint8 tensor, ceil(numel / 8) bytes (true 1-bit packing)
  2. row_scales: [num_rows, 2] float32 tensor (or recursively quantized)
  3. shape: Original shape for reconstruction
  4. numel: Number of elements
  5. W_mean, W_std: Global normalization params
  6. coverage: Actual mask coverage achieved

If scales are quantized: 7. scales_packed_bits: 1-bit packed version of row_scales 8. scales_packed_scales: Scalars for the scales (meta-scales) 9. scales_packed_numel: Element count for scale tensor

2.5 Results: Real Generation Check on Layer 0 & Layer 1

These results use real prompt-based activation checks — not just weight R², but R² of the actual layer outputs when fed real token embeddings from the model.

Layer 0: Post-Feedforward Layernorm

MetricValue
Shape[5,376]
Elements5,376
Layer Typenorm
R² (weights)0.0076
Relative Error (weights)0.7759
R² (activation on real prompt)0.6594
Scales R²n/a (too small)

Analysis: The weight R² is terrible (0.0076) because the 1-bit approximation of a 5K-element vector is extremely coarse. However, in RMSNorm the weight acts as a gain factor after variance normalization. The activation R² (0.6594) is much higher because:

  • The input activations x have their own variance structure
  • The error in the weight is multiplied by x, but x is normalized: output = x / sqrt(var(x) + eps) * weight
  • The normalization step absorbs some of the weight error

Layer 0: Pre-Feedforward Layernorm

MetricValue
Shape[5,376]
Elements5,376
R² (weights)0.0056
Relative Error (weights)0.3406
R² (activation on real prompt)0.9402
Scales R²n/a

Analysis: Same pattern — weight R² is near-zero, but activation R² is 0.94. The pre-FFN norm weight has smaller relative error (0.34 vs 0.78), leading to better activation preservation. This shows that weight R² is not predictive of activation R² for normalization layers.

Layer 0: K_Norm (Attention Key Norm)

MetricValue
Shape[256]
Elements256
R² (weights)1.0000
Relative Error0.0000
R² (activation)1.0000
Scales R²n/a

Analysis: Perfect reconstruction. Only 256 elements — the scalar model has more parameters than data points. This is trivial.

Layer 0: K_Proj (Key Projection)

MetricValue
Shape[4,096, 5,376]
Elements22,020,096
Layer Typeattn
R² (weights)0.4614
Relative Error0.7339
R² (activation on real prompt)0.4812
Scales R² (quantized)0.9481

Scale Quantization Attempts:

Attemptblock_sizepassesratioR² (scales)Coverage
1240.700.748363.2%
2260.800.836065.1%
3260.900.920673.3%

Analysis:

  • Weight R² (0.4614) and activation R² (0.4812) are close — for linear layers, weight error directly propagates to activation error
  • The quantized scales achieve R² = 0.9481, meaning the scale quantization itself is high-quality
  • However, even perfect scales can't fix the fundamental limitation: 1-bit signs lose intra-row magnitude variation
  • Coverage of 72.8% means 27.2% of elements are reconstructed from residual bias only

Layer 0: O_Proj (Output Projection)

MetricValue
Shape[5,376, 8,192]
Elements44,040,192
Layer Typeattn
R² (weights)0.4192
Relative Error0.7621
R² (activation)0.4501
Scales R²0.9354

Analysis: O_Proj is the hardest attention matrix because it projects from concatenated heads (8,192) back to hidden size (5,376). The high output dimension means each row has 8K elements — row-wise scales average over too many values, losing fine structure.

Layer 0: Q_Norm (Query Norm)

MetricValue
Shape[256]
Elements256
R² (weights)1.0000
Relative Error0.0000
R² (activation)1.0000
Scales R²n/a

Same as K_Norm — trivially perfect.

Layer 0: Q_Proj (Query Projection)

MetricValue
Shape[8,192, 5,376]
Elements44,040,192
Layer Typeattn
R² (weights)0.4507
Relative Error0.7411
R² (activation)0.4910
Scales R²0.9371

Scale Quantization:

Attemptblock_sizepassesratioR² (scales)Coverage
1240.700.748363.2%
2260.800.836165.1%
3260.900.920473.3%

Analysis: Q_Proj shows the same pattern as K_Proj. The 1-bit weight R² (~0.45) is the fundamental bottleneck. Even with near-perfect scale quantization (R²=0.9371), the activation R² caps at ~0.49.

Layer 0: V_Proj (Value Projection)

MetricValue
Shape[4,096, 5,376]
Elements22,020,096
Layer Typeattn
R² (weights)0.5122
Relative Error0.6984
R² (activation)0.5398
Scales R²0.9276

Scale Quantization:

Attemptblock_sizepassesratioR² (scales)Coverage
1240.700.751363.1%
2260.800.848865.1%
3260.900.932473.3%

Analysis: V_Proj achieves the highest weight R² (0.5122) among attention projections. This is because value projections typically have smoother, more Gaussian weight distributions than query/key projections. The activation R² (0.5398) is correspondingly the highest.

Layer 1: Input Layernorm

MetricValue
Shape[5,376]
Elements5,376
Layer Typenorm
R² (weights)0.0050
Relative Error0.3235
R² (activation)0.9086
Scales R²n/a

Analysis: Layer 1's input norm achieves activation R² = 0.9086 — better than Layer 0's post-FFN norm (0.6594). This suggests that deeper layer norms may be more robust to weight approximation, possibly because their inputs have been "pre-conditioned" by previous layers.

2.6 Compression Metrics

TensorOriginal (FP16)PackedCompression Ratio
Q_Proj84.00 MB5.31 MB15.8x
K_Proj84.00 MB5.29 MB15.9x
V_Proj42.00 MB2.66 MB15.8x
O_Proj84.00 MB~5.3 MB~15.8x
Norms~0.5 KB~0.5 KB~12x

Forward Pass Timing:

TensorOriginal FwdPacked FwdUnpack TimeVRAM
K_Proj3.74 ms3.79 ms43.84 ms0.28 GB
Q_Proj5.42 ms4.90 ms49.20 ms0.28 GB
V_Proj2.28 ms2.31 ms13.78 ms0.28 GB

Key Insight: The packed forward pass is actually slightly faster than original in some cases (Q_Proj: 4.90ms vs 5.42ms). This is because:

  • The packed weights are smaller, improving cache locality
  • The reconstruction (unpack) happens once and the dense tensor is cached
  • However, the unpack step (43-49ms) is expensive — it must happen before the first forward pass

Part 3: Critical Analysis — Why Real Generation R² is Lower

3.1 The Compounding Error Problem

The experiments above measure R² per layer with the original upstream activations. In a real generation scenario:

Layer 0: x0 (real) → approx_layer_0 → x1 (approximated)
Layer 1: x1 (approximated, not real!) → approx_layer_1 → x2 (doubly approximated)
...
Layer 60: x60 (accumulated error) → approx_layer_60 → output

Error propagation in deep networks is multiplicative, not additive.

If each layer has activation R² = 0.5 (generous estimate for attention layers), after 60 layers:

  • The effective R² degrades exponentially
  • Even with perfect norm layers (R²=1.0), the attention and FFN errors compound

3.2 Resource Limitations

The experiments were conducted on a single GPU with limited VRAM (evidenced by frequent torch.cuda.empty_cache() calls and 0.28 GB VRAM usage). This constrains:

  1. Batch size: Only batch=2, seq=1000 could be tested — real generation uses larger contexts
  2. Layer coverage: Only Layer 0 and scattered layers were validated, not all 60 layers end-to-end
  3. Embedding quality: The input embeddings are loaded from FP16 weights, but in a fully quantized model, even embeddings would be 1-bit
  4. No end-to-end generation: Perplexity (PPL) and BLEU/ROUGE scores were not computed due to memory constraints

3.3 Why RMSNorm is Perfect but Attention is Not

AspectRMSNormAttention Q/K/V/O Proj
Elements256-7,16822M-44M
OperationElementwise multiplyMatrix multiply
Error sensitivityLow (normalization absorbs variance)High (error propagates through softmax)
Weight distributionNear-constant, small varianceGaussian with heavy tails
Scalar approximation qualityExcellent (more params than data)Poor (severe underparameterization)
Activation R²> 0.94~0.45-0.54

The fundamental issue: 1-bit quantization of 44M-element matrices with only row-wise scales is massively underparameterized.

For Q_Proj [8,192, 5,376]:

  • Original parameters: 44,040,192 floats
  • 1-bit packed: 44,040,192 bits = 5.5 MB
  • Row scales: 8,192 × 2 = 16,384 floats = 64 KB
  • Information loss: We're representing 44M continuous values with 44M bits + 16K floats — a compression ratio of ~256:1 in information-theoretic terms

3.4 Theoretical Limits

From information theory, the minimum bits needed to represent a weight matrix with distortion D is given by rate-distortion theory. For Gaussian weights with variance σ²:

R(D) = (1/2) * log2(σ² / D)  bits per dimension

For D/σ² ≈ 0.5 (R² ≈ 0.5), R(D) ≈ 0.5 bits per weight. True 1-bit quantization is at the theoretical limit. Achieving R² > 0.9 would require:

  • Non-uniform quantization (learned codebooks)
  • Vector quantization (grouping weights into vectors)
  • Mixed-precision (1-bit for some layers, 2-4 bit for critical layers)
  • Outlier-aware quantization (keep top-k weights in full precision)

Part 4: What Would Be Needed to Succeed

4.1 Immediate Technical Improvements

  1. Mixed-Precision Strategy: Use 1-bit for norms and small tensors, 2-bit for attention, 4-bit for FFN gates. This preserves the 10-15x compression while keeping R² > 0.9.

  2. Outlier Preservation: Keep the top 1% of weights (by magnitude) in FP16. Experiments show 1% outliers contain ~20% of the "information" in the matrix.

  3. Learned Codebooks: Instead of row-wise scales, use k-means on weight clusters to learn 16-32 centroids per layer. This is 4-5 bit but with much better R².

  4. Activation-Aware Quantization (AWQ-style): Weight the quantization error by activation magnitude. Rarely-activated weights can tolerate more error.

  5. Layer-wise Fine-Tuning: After quantization, run 100-1000 steps of distillation on the quantized model to recover accuracy. This requires the full model loaded in memory.

4.2 Resource Requirements

RequirementCurrentNeeded
GPU Memory~16-24 GB8× A100 80GB or 4× H100 96GB
Model LoadingShard-by-shard (streaming)Full model in memory
Batch Size216-32
Sequence Length1,0008,192-32,768
ValidationPer-layer R²End-to-end PPL, downstream tasks
Fine-tuningNone1K-10K steps QLoRA-style

4.3 Collaboration Opportunities

This work demonstrates a proof-of-concept with the following validated components:

  • ✅ Streaming safetensors parsing without full model download
  • ✅ Block-wise energy analysis for structured masking
  • ✅ Multi-pass scalar refinement with convergence
  • ✅ True 1-bit packing with np.packbits
  • ✅ Recursive scale quantization (scales of scales)
  • ✅ Cross-shard adaptive ratio via EMA (ShardStats)
  • ✅ Real activation R² measurement (not just weight R²)

What is needed from partners:

  • Access to multi-GPU cluster (8× A100 minimum)
  • Existing quantization infrastructure (vLLM, TensorRT-LLM, or custom kernels)
  • Dataset for calibration (C4, WikiText, or domain-specific corpora)
  • Evaluation framework (LM Evaluation Harness, HELM, etc.)

Potential collaborators:

  • Companies building edge AI chips (need ultra-small models)
  • Cloud providers offering quantized model serving
  • Research labs working on sub-1-bit quantization
  • Open-source projects (llama.cpp, ollama, etc.)

Part 5: Detailed Results Tables

5.1 DeepSeek-V4 Pro: Complete Layer 0 Results

#Tensor KeyTypeShapeElementsR²Rel ErrMask CovNorm MeanNorm Std
1layers.0.ffn_norm.weightnorm[7,168]7,1680.99990.009999.00%0.12220.0078
2layers.0.attn.q_norm.weightnorm[1,536]1,5360.99980.015199.00%0.02720.0027
3layers.0.attn.kv_norm.weightnorm[512]5120.99960.019998.83%0.51300.0834
4layers.0.attn_norm.weightnorm[7,168]7,1680.99950.022199.00%0.03120.0038
5layers.0.attn.compressor.norm.weightnorm[512]5120.9981—98.83%——
6layers.0.hc_attn_basehc_base[24]240.9916—83.33%——
7layers.0.hc_ffn_basehc_base[24]240.9909—83.33%——
8layers.0.attn.attn_sinkattn_sink[128]1280.9904—84.38%——
9layers.0.attn.compressor.wkv.weightcompressor_wkv[512, 7,168]3,670,0160.91360.293964.69%0.00000.0277
10layers.0.attn.compressor.wgate.weightcompressor_gate[512, 7,168]3,670,0160.90650.305864.69%0.00010.0324
11layers.0.attn.q_a_proj.weightmla_proj[1,536, 7,168]11,010,048~0.9065—~64.7%——
12layers.0.attn.q_b_proj.weightmla_proj[6,144, 1,536]9,437,184~0.9065—~64.7%——
13layers.0.attn.kv_a_proj.weightmla_proj[576, 7,168]4,128,768~0.9065—~64.7%——
14layers.0.ffn.gate.weightffn_gate[384, 7,168]2,752,5120.84790.390060.28%-0.00010.0321

5.2 Gemma 4 31B IT: Real Generation Results (Layers 0-1)

LayerTensor KeyTypeShapeElementsR² (weights)Rel ErrR² (activation)Scales R²
0post_feedforward_layernorm.weightnorm[5,376]5,3760.00760.77590.6594n/a
0pre_feedforward_layernorm.weightnorm[5,376]5,3760.00560.34060.9402n/a
0self_attn.k_norm.weightnorm[256]2561.00000.00001.0000n/a
0self_attn.k_proj.weightattn[4,096, 5,376]22,020,0960.46140.73390.48120.9481
0self_attn.o_proj.weightattn[5,376, 8,192]44,040,1920.41920.76210.45010.9354
0self_attn.q_norm.weightnorm[256]2561.00000.00001.0000n/a
0self_attn.q_proj.weightattn[8,192, 5,376]44,040,1920.45070.74110.49100.9371
0self_attn.v_proj.weightattn[4,096, 5,376]22,020,0960.51220.69840.53980.9276
1input_layernorm.weightnorm[5,376]5,3760.00500.32350.9086n/a

5.3 Gemma 4 31B IT: Scale Quantization Attempts Detail

K_Proj Scales (Layer 0)

Attemptblock_sizenum_passesratioR² (scales)CoverageStatus
1240.700.748363.2%Too low
2260.800.836065.1%Too low
3260.900.920673.3%OK

Q_Proj Scales (Layer 0)

Attemptblock_sizenum_passesratioR² (scales)CoverageStatus
1240.700.748363.2%Too low
2260.800.836165.1%Too low
3260.900.920473.3%OK

V_Proj Scales (Layer 0)

Attemptblock_sizenum_passesratioR² (scales)CoverageStatus
1240.700.751363.1%Too low
2260.800.848865.1%Too low
3260.900.932473.3%OK

5.4 Compression Summary: Gemma 4 31B IT

TensorOriginal (MB)Packed (MB)RatioFwd Orig (ms)Fwd Packed (ms)Unpack (ms)
Q_Proj84.005.314515.8x5.424.9049.20
K_Proj84.005.292315.9x3.743.7943.84
V_Proj42.002.657215.8x2.282.3113.78
O_Proj84.00~5.3~15.8x———
Norm (any)~0.0005~0.0005~12x0.230.160.48

Part 6: Conclusions and Call for Collaboration

What Works

  1. RMSNorm layers: Perfectly approximated (R² > 0.99) with trivial compression
  2. Small 1D tensors: Perfect reconstruction due to overparameterization
  3. Scale quantization: Recursive 1-bit on scales achieves R² > 0.92 in 3 attempts
  4. ShardStats: Cross-shard adaptation improves consistency
  5. Streaming processing: Can process 64-shard models without loading full weights

What Doesn't Work (Yet)

  1. Attention projections: R² ~0.45-0.54 on real activations — too low for usable generation
  2. Error compounding: Per-layer R² doesn't reflect end-to-end degradation
  3. Resource constraints: Single GPU limits validation to small batches and few layers
  4. No fine-tuning: Quantization-aware training would recover 10-20% R²

The Path Forward

To make 1-bit LLMs practical, we need:

MilestoneRequirementEstimated Impact
Mixed precision (1-bit + 4-bit outliers)ImplementationR² +0.2-0.3
Quantization-aware fine-tuning8× A100, 1K stepsR² +0.15-0.25
Activation-aware quantizationCalibration dataR² +0.1-0.15
Custom CUDA kernels for 1-bit matmulKernel engineer10x speedup
Full end-to-end validationMulti-GPU clusterConfidence metric

Call for Investment / Collaboration

This research demonstrates a novel approach to extreme LLM quantization with the following intellectual property:

  • Multi-pass block-wise scalar refinement with adaptive masking
  • Recursive scale quantization (1-bit on scales of scales)
  • Cross-shard EMA-based ratio adaptation (ShardStats)
  • Streaming safetensors processing for models of any size

I am seeking:

  • Compute partnership: Access to 8+ A100/H100 GPUs for 2-4 weeks
  • Research collaboration: Joint paper on sub-1-bit quantization
  • Investment: Seed funding to build custom inference kernels and validate at scale
  • Industry partnership: Integration with existing serving stacks (vLLM, TensorRT-LLM)

Contact: bogunusov@gmail.com or X: @liberal17th

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