QtMeshEditor-trellis2-gguf
GGUF weights for the TRELLIS.2 image-to-3D pipeline, as consumed by
trellis.cpp and by QtMeshEditor's trellis2 backend
(qtmesh generate3d --backend trellis2; QtMeshEditor invokes trellis-cli --dump-post and performs its own
game-ready processing and PBR texture baking).
Mirror of ilintar/trellis2-gguf (conversions of the original
checkpoints; thank you!). This mirror pins the exact set QtMeshEditor is tested against. Only the 512-pipeline
subset plus the shared decoders is required by QtMeshEditor; the *_1024 flows enable the higher-resolution cascade.
Files & licenses
| file | source checkpoint | license |
|---|---|---|
ss_flow.gguf, shape_flow_512.gguf, tex_flow_512.gguf, shape_flow_1024.gguf, tex_flow_1024.gguf | microsoft/TRELLIS.2-4B | MIT |
shape_dec.gguf, tex_dec.gguf | microsoft/TRELLIS.2-4B | MIT |
ss_dec.gguf | microsoft/TRELLIS-image-large | MIT |
dinov3.gguf | timm/vit_large_patch16_dinov3.lvd1689m (ungated mirror of Meta DINOv3 ViT-L) | DINOv3 License (Meta; commercial use permitted, redistribution with conditions) |
* not uploaded yet if absent — the 512 pipeline works without them.
Built with DINOv3. The dinov3.gguf conditioning encoder is a converted DINOv3 model distributed under
Meta's DINOv3 License, not MIT — see the license link above; the rest of the repository is MIT.
The overall license: mit tag reflects the majority of files; dinov3.gguf carries its own license as stated.